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philnoto:

Bioshock - The Gatherer - Here’s some concepts I did in the early days of Irrational Games’ Bioshock. The idea was to have a little scavenger protected by big bodyguards. A little while after, Ken Levine came up with the Little Sister/ Big Daddy concept and the rest is history :)

I love the idea of non-human characters for that game, though. It would have opened the door of possibilities. The Little Sister piece is such a core element but it would have been great for this creation to exist along side it.


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    Phil Noto has my dream job.
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    really like that bodyguard’s design as well as...scavenger. His surprised face made me...
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